Logbook for Application "NLSandBox"


[NLWindowGL] OpenGL Vendor String: ATI Technologies Inc.
[NLWindowGL] OpenGL Version: 3.3.10664 Core Profile Context
[NLWindowGL] OpenGL Renderer: ATI Radeon HD 4800 Series
[NLWindowGL] OpenGL Shader Version: 3.30
[NLWindowGL] GLew Version: 1.5.8
[NLTextureLoader] FreeImage Version: 3.15.0
OpenGL Extensions:
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[Shader:NLFontShader:Compiler]: Vertex shader was successfully compiled to run on hardware
[Shader:NLFontShader:Compiler]: Fragment shader was successfully compiled to run on hardware
[Shader:NLFontShader:Linker]: Vertex shader(s) linked, fragment shader(s) linked
[NLResoureManager] Created built-in FontShader.
[NLResourceController] Successfully loaded Spritesheet 'SpriteSheet'
[Shader:TheShader:Compiler]: Vertex shader was successfully compiled to run on hardware
[Shader:TheShader:Compiler]: Fragment shader was successfully compiled to run on hardware
[Shader:TheShader:Linker]: Vertex shader(s) linked, fragment shader(s) linked
[NLResourceController] Successfully loaded Shader 'TheShader'
[NLResourceController] Shader 'TheShader' requested and found.
[NLResourceController] Spritesheet 'SpriteSheet' requested and found.
[NLResourceController] Font 'GUIFont' requested and found.
[NLResourceController] Spritesheet 'SpriteSheet' requested and found.
[NLResourceController] Shader 'NLFontShader' requested and found.
Highest FPS: 61
Average FPS: 23
[Client] Resources (hopefully) freed. Client exits.
[NLWindowGL] Shutdown completed. Goodbye.
[NLSystemController] Shutdown completed.