+-------------------------------------+
| GUI Animator for Irrlicht 1.6 (svn) |
|    by Matthias 'Sylence' Specht     |
+-------------------------------------+

What is this?
-------------------------
This patch adds the ability to add animators to a GUI element similar to the animators provided for scene nodes.
Currently there is only a fly straight animator but adding new animators can be achieved by implementing the
IGUIAnimator interface.

Usage:
-------------------------
To add an animator to a GUI element you have to create one using IGUIEnvironment::createFlyStraightAnimator() and then
add the animator to an element using IGUIElement::addAnimator()

Install:
-------------------------
- Copy the IGUIAnimator.h file to your Irrlicht/include directory.
- Copy the CGUIAnimatorFlyStraight.h and CGUIAnimatorFlyStraight.cpp files to your Irrlicht/source/Irrlicht directory
- Apply the guianimator.patch patch
- Recompile the engine and example #5

License:
-------------------------
  Copyright (C) 2009 Matthias Specht

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgement in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be clearly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.